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Really creative take on portal-like puzzle system, this is game is perfect for a Game Designer's portfolio, there are some QoL improvement that would make the overall experience really really fun, but those are hard to spot while developing a game for a jam.

Congrats on your submission!

Thank you. The time crunch really makes you rush stuff that needs to be tested. I plan on really improving on this.

(+1)

Neat idea. Lots of inspiration from portal obviously but I do appreciate the scaling take from the jam theme.

I think puzzles were very creative. One thing I wasn't 100% feeling was the physics. It was somewhat unstable here and there. Especially when you are carrying cubes and making yourself jump with cubes. Didn't stop me from completing the game though.


Thanks for the entry! 

Thank you for the comment I plan on working more on this after the jam. Carrying mechanics are a little lacking that will be the first thing I will be fixing :)